# Tap Slide car credits

Current car: Toyota AE86 Sprinter Trueno Zenki by Martin Trafas (TinoD2).
Source: https://sketchfab.com/3d-models/toyota-ae86-sprinter-trueno-zenki-a5737bf3cc9b4179a6e5ebe173ff70d9
Author: https://sketchfab.com/TinoD2
License: Creative Commons Attribution 4.0 International: https://creativecommons.org/licenses/by/4.0/
Model file obtained from the publicly served Yawsoku Hachi-Roku asset, which credits this work.
Adaptations: normalized scale, stance, body paint, steering/spinning wheel pivots, and rival recoloring. No affiliation with Toyota or the artist is implied.

Draco decoder files: Three.js bundled Google Draco decoder, Apache 2.0. https://github.com/google/draco/blob/main/LICENSE

Starter car: "1990 Mazda Miata NA" by Ricy (https://sketchfab.com/ngon_3d).
Source: https://sketchfab.com/3d-models/1990-mazda-miata-na-7acee5044310499f85df631b203227b5
License: CC BY 4.0, https://creativecommons.org/licenses/by/4.0/
Model obtained from https://github.com/damon-croxton/car-configurator/tree/main/public/assets/models/mx5_na_sketchfab with its original license.txt.
Adaptations: packed glTF and textures into GLB, normalized scale, stance, paint and wheel steering/spinning pivots. No affiliation with Mazda or the artist is implied.

## Dodge Challenger R/T

This work is based on “Dodge Challenger RT | www.vecarz.com” by vecarz (https://sketchfab.com/heynic), licensed under CC BY 4.0 (https://creativecommons.org/licenses/by/4.0/).
Source: https://sketchfab.com/3d-models/dodge-challenger-rt-wwwvecarzcom-73b11a33ba8c4a64a7c06ebb0fe7a93a
Asset mirror: https://github.com/Vivekkk-1/3D-Models/blob/main/Cars/dodge_challenger_rt.glb
Adaptations: normalized scale, paint, body panel shaping and drift animation.

## Ford GT40

This work is based on “Ford GT40 Mark II | www.vecarz.com” by vecarz (https://sketchfab.com/heynic), licensed under CC BY 4.0 (https://creativecommons.org/licenses/by/4.0/).
Source: https://sketchfab.com/3d-models/ford-gt40-mark-ii-wwwvecarzcom-16e6376958604b3d83b541ee67f4b4c9
Asset mirror: https://github.com/Vivekkk-1/3D-Models/blob/main/Cars/ford_gt40.glb
Adaptations: normalized scale, paint, body panel shaping and drift animation.

## Toyota Supra A80

“TOYOTA SUPRA MK4 (A80)” by temich (https://sketchfab.com/temich_).
Source: https://sketchfab.com/3d-models/toyota-supra-mk4-a80-61d402d6de904374bfe5a98907c85b1d
License: CC BY-NC 4.0, https://creativecommons.org/licenses/by-nc/4.0/. Used in this free, noncommercial game prototype.
Asset mirror: https://github.com/Vivekkk-1/3D-Models/blob/main/Cars/toyota_supra_mk4_a80.glb
Adaptations: normalized scale, body paint, form-fitted aero, spinning and steering wheel pivots, drift animation.

Ford GT40 is retained only for existing saved owners and is unavailable for new purchases.

## Mazda RX-7 FD

- Model copyright: vishal_prime.
- Source: https://github.com/vis-prime/progressive-shadows/blob/main/public/rx7.glb
- Repository license: Apache License 2.0; complete text in RX7-LICENSE.txt.
- Tap Slide changes: source road excluded from the game scene, car normalized, wheels animated, materials and body upgrades adapted in runtime code. Texture maps reduced to a maximum of 1024 pixels for mobile downloads; original geometry and copyright metadata retained.

## Tap Slide original car expansion

The archived original A70 Supra and the Skyline R32, Skyline R34, Focus RS and Plymouth Prowler expansion models are code-generated 3D interpretations built for Tap Slide. Their body shells, glass, lighting, wheels and suspension are authored in scripts/generate-car-expansion.mjs. They are game representations, with drift conversions on the Skylines and Focus; no manufacturer affiliation is implied.

## Current Supra A70

"MK3 Toyota Supra" by Rowan. [Source and artist](https://rowanblaed.com/resources/models/mk3-toyota-supra-akdf2stc).
Used under the artist's Free license for this free game prototype. Personal and nonprofit use is permitted; commercial use is permitted up to GBP 100,000 annual revenue. Larger commercial use requires a paid license. [Current terms](https://rowanblaed.com/licenses); download record and adaptations in [A70-LICENSE.txt](/A70-LICENSE.txt).
The playable car preserves the source mesh, UVs, normal maps and material textures. Adaptations: reduced texture resolution, compressed geometry, separate animated wheel/tire groups and factory spoiler, raised lights at their source hinges, exterior clearcoat and runtime upgrade fitting. No affiliation with Toyota or Rowan is implied.

## Bespoke fleet revision

Archived A70 procedural body, headlights, cabin and wheels: original geometry in scripts/generate-a70-bespoke.mjs. The playable A70 now uses the credited detailed model above.
Archived R32, R34, Focus RS, FR-S Release Series 1.0 and Mustang GT 5.0 body surfaces, plus the archived first Prowler: original geometry in scripts/generate-fleet-bespoke.mjs. These are game interpretations; no affiliation with vehicle manufacturers is implied.

The Prowler v4 playable model is a dedicated original roadster build in scripts/generate-prowler-bespoke.mjs, with wide rear haunches and fitted rockers, open saddle leather cockpit, exposed suspension, smoked projector lamp assemblies and grille, independently steering front wheel guards, dark split bumpers, curved LED tail lenses, quad exhaust tips and staggered split-spoke wheels with stepped polished dishes. Repeated hardware is batched inside each rigid assembly for fewer draw calls.
RX-7 finish revision preserves the existing vishal_prime geometry and texture copyright and Apache 2.0 notice above. Changes: red clearcoat finish, tuned glass and chrome materials, and fitted runtime aero. Source geometry has not been replaced.

A70 bespoke v5: original authored curved cabin, rolled fender returns, shaped spoiler, fascia and wheel detail. Source: scripts/generate-a70-bespoke.mjs.

A70 bespoke v6: original swept bumper, recessed lamp wells, formed pop-up housings and revised body surfacing; authored in scripts/generate-a70-bespoke.mjs.

A70 bespoke v7: hood apertures share exact borders with recessed well walls; complete lower lamp housings, underside panels and hinge mounts replace unsupported lamp faces. Original authored geometry.

## Current added cars

The playable FR-S uses Racing Carz U3D's GT86-family mesh adapted to Yuzu yellow (CC BY 4.0). The Mustang uses IsaacOldton's detailed 2017 S550 GT mesh (CC BY 4.0). The R32 uses Lexyc16's original Blender source (CC BY-NC 4.0). The R34 uses CadNav model 1801, within this free noncommercial game prototype and its project-use terms.

The Focus RS v2 has an original Mk3 exterior with curved fenders, a domed roof, bowed windshield, rear quarter windows, contained lamp apertures and recessed projectors, open grille mesh, sculpted hatch, solid roof spoiler and graphite alloys. Original cabin controls are fitted behind the windshield. This revision does not modify the Prowler. Source links, author credits, applicable licenses and adaptations are recorded in [FLEET-LICENSE.txt](/FLEET-LICENSE.txt).
